Oh, Sony, Sony where art thou? Europe apparently doesn't want Sony's expensive PlayStation 3, with the French organizers describing the Paris launch of the PS3 a "non-event".
As expected, Sony fans here in Europe turned out to be not so "true-blue" to their favorite brand, some of them starting to bash Sony for its "infatuation" and for the high price established in the PAL areas for the PS3.
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.
With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.
It was worrisome to begin with.
It's a niche genre with only a handful of hits that can stand the test of time.
Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.
Helldivers 2 manages just fine…
Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.
Make so much content that you can drip extra content for years, and the game already feels complete without them.
Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.
Nameer from eXputer: "Some exceptions aside, I don't think the battle pass is a net positive for gaming with how they're implemented in most live service titles."
I like the way Helldivers 2 does battle passes. It allows you to make purchases on each level of the battle pass and gives you the option of choosing which item to unlock first. The more purchases you make using medals the further you progress. There is no timer and you can earn medals towards purchasing stuff via personal orders and Major orders.
I haven't played much live service games that have battle passes but I remember some games that have battle passes where you progress through it linearly using an exp system. What makes it really bad is that the battle pass will have like 50 or more levels with the cooler stuff being closer to the end. They also have an in-game shop that sells exp boosters so you can reach the end of the pass before it refreshes. Everyone ilse will have to grind their way through.
battle pass in fortnite is perfect; buy one and it buys the rest for every other season as it gives you more money than the first cost. so 8.50 and season ends with you getting 13.00, it pays for the next and you have some pocket change to save up for cash shop. All of which is optional
Its like this website (N4G) hates the PS3. All i see is BASH after BASH.
whats up with this website man. are you all sony haters...geez
And i want to see the sony fanboys spin this one into a positive
The only one guilty of spin is the writer of the article. He headlines PS3 launch a disaster 95% of Consoles Left Unsold. Well its accuarate if you take only the numbers that where sold at the one location 50 out of 1000, if those are to believed. However he did say another location sold under 300 so thats what 20 to 30% depending on the actual number. Not to mention with everyone know how many systems where available and all the preorders why would anyone show up at midnight ravinous to get one when they can simply go in the next day and pick one up? Lets wait till the offical sales numbers come out before resorting to sensational headlines clearly distorting the facst only to drive trafic to your website so you can make money :P
Unlike every other system release including Sony's stateside / JPN release the was a crapload of them. Most people who were going to get them just preordered and picked them up instore.
Be hard to have 95% left if 60% of the countries allocation was preordered wouldn't it:
http://www.next-gen.biz/ind...
Chalk it up to shoddy journalism.
I'm sorry to say it, but although this article is a little harsh, at the same time, I dont think its harsh because the writer hates Sony. I think its harsh because he was so disappointed at the poor turnout. I had a feeling the Eurpoean launch wouldnt be the resounding success that everyone was predicting. After all, who could be happy having to wait like that? And with the bad news about the console, I have a feeling a lot of people just didnt wait. Even with "bad sales" though, this will help Sony close the gap, although maybe not as much as they had hoped.
Edit: I'd like to add, it isnt unreasonable to quote the numbers from the launch near the Eiffle tower, right? I mean, that had to be their flagship launch in France.