Kotaku writes: "Pandemic's Brisbane studio is no more, the result of ongoing cost and headcount reductions throughout Electronic Arts. To put it kindly, EA restored the studio's independence; in effect, they washed their hands of several years of aborted projects and management decisions. In the aftermath, we have heard from several inside sources who have each shared their thoughts on how it all went wrong.
NOTE: While our sources generally agree on the series of events that led to the studio's closure, they have each placed varying emphasis on the significance of certain factors. This is understandable, as their different roles at the company afforded them unique perspectives on the situation, and shouldn't detract from the core reasons why the studio eventually closed. We have noted these differences where they arise."