40°

Videogame Target Renders Are Important In The Industry

dailygamesnews.com - Motorstorm: Pacific Rift lead designer Nigel Kershaw recently sparked some debate when he had a good rant at people comparing final game graphics to initial target renders. Axis Animation. the company behind the creation of the target renders used for Motorstorm have shared their views on why it is important to have them.
skapunkmetalskater - contributor
Published: 347 days 4 hours ago | News | PlayStation 3 | Gaming | Industry News | Dev News | Tech
 
 
 

Industry News
What's Wrong with the Gaming Industry?
Industry News | Article
There are a lot of doom and gloom headlines around at the moment. Lots of development staff being laid off, games selling far less than expected, m...
40°

Industry News
Game Journalism: Just for the Fanboys?
Industry News | Article
News 4 Gamers, one of the largest gaming websites, has become a staple in gaming journalism. News is shared and commented on by thousands, which sh...
50°

Industry News
Is the Xbox360 the Dominant Console?
Industry News | Article
"The gaming industry is as unpredictable as any other, especially since Nintendo discovered whole new target audience with the advent of the N...

Industry News
Modern Warfare 2 Midnight Launch events, store ...
Industry News | News
Starting tomorrow night, many gamers will be lining up for the midnight release of Call of Duty: Modern Warfare 2. The new first-person shooter fro...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News