Microsoft will start talking about DirectX 11 in less than two weeks. Sources have confirmed that Microsoft game technology conference, previously known as Meltdown and now renamed to Gamefest 2008, will be the place where Microsoft plans to officially announce DirectX 11.
This conference takes place on the 22nd and 23rd of June in Seattle, Washington and it will set you back $550 if you register online.
The big feature of DirectX 11 is Tessellation/Displacement while it's also been heard that Multithreaded Rendering and Compute Shaders are part of it. DirectX 11 also brings Shader model 5.0 but not many details are known about it.
It looks like DirectX 11 will stick to rasterization as there isn't any mentioning of Ray tracing support.
Nvidia will also talk about DirectX 11 at its Nvision event / conference in late August 2008.
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
A voice actor from The Coalition's third-person shooter series, Gears of War, has hinted at a new game announcement coming in June.
While many are fans of the Honkai Star Rail story so far, The Nerd Stash believes that the deaths of Robin and Firefly no longer carry much weight.
Thats really big news considering the fact Nvidia isn't even supporting shader 4.1 yet. But considering how much DX 10 sucks and require Vista, I doubt DX 11 will excite unless the performance is up to par.
Oh, with tessellation and displacement DX11 is basically featuring a much hyped feature of the PS3, 4D LOL!
Whats the odds this is only capable using Windows 7.
Major LOL
:D
Microsoft have realised they failed with DirectX 10, aswell as Vista, prepare to be crushed even more when OpenGL 3.0 comes! AHAHAHAHAHAHA
I'd rather have them hold off on DX11 for a few more years. Crysis tells me that DX10 is just fine and should hold us over.