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Spanking Death: Ron Gilbert Goes Episodic

Game designer Ron Gilbert is best known for his crucial role in classic adventure games at LucasArts, where he co-authored the SCUMM graphic adventure tool and birthed seminal releases such as Maniac Mansion, the particularly fan-beloved The Secret of Monkey Island 1 and 2, and Day Of The Tentacle.

Gilbert is a major supporter of episodic gaming, and here talks about his role as creative director at Hothead Games, his belief in that format, bringing back lapsed gamers with these games, and how the Hollywood production system might just be inevitable for the video game industry.
BIoodmask - contributor
Published: 104 days ago | Interview | Industry News | Dev News
 
 
 

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