1010°

Chart-Track: MGS4 had "minimal" impact on UK PS3 sales

Despite going straight in at number one in the software charts and being the biggest PlayStation 3-exclusive release so far, Metal Gear Solid 4 has failed to prove a major driver of hardware in the UK, with Chart-Track revealing a "minimal" spike of seven percent over its opening weekend.

The UK sales monitor revealed last night that Konami's hugely anticipated blockbuster, which released worldwide last Thursday (June 12), has become the second fastest-selling PS3 title in the UK after Grand Theft Auto IV, and 14,000 short of the opening weekend figure recorded by Metal Gear Solid 2 on PS2 in 2002.

Speaking to GamesIndustry.biz, Chart-Track director Dorian Bloch played down the game's impact on hardware, revealing: "There's not a lot to say about it – it had minimal impact really. Units were up by seven percent."

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gamesindustry.biz
resistance1005799d ago

Thats a shame, it does appear that it hasn't moved massive amounts of units in Europe however in Japan and USA its a complety different story.

shine13965799d ago

lack of advertising I suppose...

clintos595799d ago

Euro dollars is alot of money. Still good to see the game on top of the charts. Also do remember its only been a few days, so it still has time to sell.

LeSouteneur5799d ago (Edited 5799d ago )

Ever since GT5 Prologue came out, a huge spike for the PS3 in the UK already occurred. GTAIV and MGS4 just followed this curve.

For the disagrees, here's proof:

"PlayStation 3 sales went up by 14 per cent for week 13, after going up 73 per cent the week before. Xbox 360 sales were down by 11 per cent,” said Chart Track boss, Dorian Bloch."

http://ps3.psu.com/GT5-Prol...

So according to this, GT5P didn't do much for the PS3, because the second week was only 14% above the last week which was 73%!

gaffyh5799d ago

I haven't seen enough advertising for this game, whereas Halo 3 was advertised everywhere, and there is a DS or Wii advertisement on TV every hour. Sony really need to use some money for advertising.

NO_PUDding5799d ago

Chart-Track are really dodgy becuase they only use basic retailers, liek Woolworths and Argos. Not even GAME or Gametstaion.

Eitehr way, clintos59, what planet are you on? Euro dollars? What the hell are they? It's Euro or nothing.

CrazzyMan5799d ago

Then i`m fine.
MGS4 will have long legs. =) Well it should atleast. =))

LeSouteneur5799d ago

"14,000 short of the opening weekend figure recorded by Metal Gear Solid 2 on PS2 in 2002."

Is this really a bad thing? 14,000 isn't even that much, and MGS2 sold more than 7.5 million copies worldwide.

Jack Meahoffer5799d ago

Some people seem to think big exclusive software titles have to have a massive impact on day one to be seen as hardware driver. I really believe most people waiting on the fence are waiting for a price drop not a big game to come out before they buy. Most of the hardcore MSG4 probably already have a PS3... How many people would wait until a big game drops? Unless MSG4 is your ONLY reason to own a PS3 you probably got a PS3 after last price drop in anticipation of MSG4's release...

IMO the limited edition bundle will have more impact on sales than the game itself because its such a great value. Getting the console, a DS3 and the game much cheaper than buying them separately will have more impact on monthly hardware sales. IMO cost drives hardware 1000 times more than any exclusive software. The only people waiting are waiting for a price drop.

INehalemEXI5799d ago

MGS4 is just so good. I know a dude who bought it even though he has yet to buy a PS3.

You will be struck with awe. Unless your heart is tainted with the darkside of fangirl/boyism. Then all you will know is pain and suffering.

ip-student5799d ago

You can expect it will move less units then other, more mainstream games. For example, Psychonauts was a great game (expect for the end when the difficulty curve went through the freakin roof) but it move almost no units and didn't even sell that well. So there is no point in worry about the number of units that are being moved - MGS4 will continue to sell as more PS3 are sold because it (if you like that type of game) is a good game.

Will-UK5799d ago (Edited 5799d ago )

I want to see the bundle Sales

plenty a tool5798d ago (Edited 5798d ago )

there was a fair few people on here saying thath the 12th of june equalled the end of the 360 and what-not. a few people did predict that that mgs wouldn't move masses of harware though.

to compare, gta saw a hardware spike for the ps3 in the uk of 127%, and the 360 125% and that was reported by the same people/company/website.

crazzyman: do you get extra money sony start selling more consoles? i'm interested after reading your post. if not, then why are you fine if they start selling 500k a month?? which mite happen once...dont count on it continuing though.

BISHOP-BRASIL5798d ago

Funny enough, I turned on the PC and went to orkut today, pretending to see what people was saying on a EGM Community, which is now a bit anti-Sony, just to find out 3 people claiming exactly this, they are buying MGS4 even without a PS3, 1 one of them don't pretend to buy a PS3 at all (which don't make any sense to me too...), many more where saying they'll buy it with the PS3 in the coming weeks...

I have always through this game have its sales somewhat limited to its crowd (hardcore stealth action fans), really not poised to sell as GTA, never, but with so many good reviews, other PS3 owners and people that want PS3 but was not interested on MG at all, are just getting aware now that they really should give it a try.

Infernus5798d ago

In the 'smaller' stores in the UK, consoles don't sell big because there aren't usually many in stock. These stats go by the stores that may sell the games but aren't big retailers of consoles.

Btw, Euro dollars? lol this is the UK, it's Pounds Sterling (£) not Euros!

Anyway, I saw the first MGS4 ad on Sunday. Have seen it a few times since but it's no where near as common as Wii ads or the ones for big 360 games (Like Halo 3).

I think this may be due to the fact that we pay much more for everything than you do over there in the US. The console pricing included. It is still too high to get people to buy a PS3 for MGS4. There'll be record sales at Christmas for PS3's because people wait till then to spend hard earned money. I don't know many people (if any) that'd go and buy a console because of 1 game. Maybe that's commonplace in the US though...

Obviously I can't speak for the rest of the UK, only what I've seen in my area.

Lifendz5798d ago

and within that five minutes 2 PS3s were purchased with MGS4. Not saying that this refutes this story, but I gotta think the U.S. and Japan will tell a different tale.

+ Show (12) more repliesLast reply 5798d ago
AllseeingEye5799d ago

The UK loves them some xbox. Now for the rest of Europe.....we will see.

kwicksandz5798d ago

Only America got the 80gb DS3 bundle.

Europe and the UK got the shaft with the 40gb sixaxis one.

Infernus5798d ago

Luckily I somehow saw into the future and managed to pick up a 60GB PS3 back in June of last year (from eBay) with a few games for the same price as a 40GB is now. Was the best deal ever!

But yeah, the Europeans get shafted with anything to do with the consoles. For example, the PS-Store is always a week later over here (Good thing I got a US account :D)

Only thing I prefer is Friday releases to Wednesday or whenever you guys get them. So much better to get the week out the way first, no work or anything rather than getting tempted to take a day off...

name5799d ago

Didn't the US see a huge spike in PS3 sales in walmart alone on the first day it released?

PS360WII5799d ago

Walmart sales would be because they offered 100 dollars back for buying a BluRay player

clintos595799d ago

Alot of the bundles were sold out. I heard almost every 80 gb mgs4 bundle was sold out in alot of other stores aswell since they were only carrying a minimal ammount of 80gb mgs4 bundles.

paul_war5799d ago

Shame, the UK is the biggest market for games in Europe.

plenty a tool5798d ago (Edited 5798d ago )

come on own up!

a man speaks to truth, which doesn't conform with the fanboys twisted version of reality, so they disagree with the truth..lol

very sad

Infernus5798d ago

What's the world coming to? Disagreeing with a factual statement! lol tut tut...

superman5799d ago

I saw an MGS 4 advert in my gym this morning. lol.

Mc Fadge5798d ago

Judging by the disagrees, the people who handed them to you were super stealthy spies that followed you to your gym, made sure there was an advertisement, and acknowledged the fact that you didn't find it funny.

You should really lie less <3

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140°

Keoken Interactive lays off majority of team after failing to find funding at GDC

Deliver Us Mars developer Keoken Interactive has laid off the majority of its staff after struggling to secure funding …

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gamesindustry.biz
mastershredder1d 12h ago

The industry model and standards and who's in place to approve/disapprove have changed ^ what Keoken is feeling now is much like the Mobile burst 15 years ago. Expect more to come out of your own finances. Investors are treating games like movies and now (thank$ a lot for involving yourself hollywood) only the big (and money blind) investors get involved, effectively killing a lot of content that would come out with proper non-gate-kept and/or with incentivized funding.

Markdn1d 11h ago

And when you only make a fraction of your games worth on gamepass you suffer

Tacoboto1d 8h ago

Palworld and Manor Lords are so suffering.

RiseNShine1d ago (Edited 1d ago )

Sorry but i couldn't care less, Deliver us Mars was as woke game as they come, climate change disaster, all female cast plus only a comic relief indian guy (it takes only 5 minutes into the game for the main female character to say how smart she is compared to the guy), evil white guys, ugly females, then add generic gameplay and puzzles (how many times do you have to cut things with a laser for gods sake), you can't change anything in how the events develop so 0 agency in the story, sub par graphics even while using UE4. So well, go woke go broke, that's how it works.

Miacosa20h ago(Edited 20h ago)

That stinks but with a 68 average critic rating on their games probably made it difficult for people to invest considering there is a bloat of games getting made these days.

ROCKY2816h ago

You guys will be back with team strength and funding !

210°

PS5 Was The Market Leader In Unit & Dollar Sales For Q1 2024 And March In US

Mat Piscatella of analyst firm Circana has revealed that the PS5 was the market leader in North America for both unit and dollar sales during not only March 2024, but the first quarter of the year as a whole.

Writing on Twitter, Piscatella revealed that spending for video game hardware in February 2024 dropped 32% in comparison to the same period last year, totalling $391 million. In addition, spending for PS5, Xbox Series X/S and Nintendo Switch each fell a minimum of 30% year-on-year.

S2Killinit1d 15h ago

This is North America only.

Cacabunga1d 14h ago

What will happen when Sony announce a new Uncharted, Killzone, Tsushima or Horizon ..

ChronoJoe1d 13h ago

Ah yes, Killzone that'll light the world on fire.

I'm joking but I do wish it were likely or more popular.

shinoff21831d 9h ago

I'd rather an upgrade over some fps personally. Like a true rpg not some action game with a couple of rpg lite mechanics in it.

Jingsing1d 5h ago

To be fair Sony usually know when to let a franchise go dormant, They gave Killzone over 6 different games and it never reached that summit. You end up in a situation like Microsoft if you just keep hammering out Halo and Gears and Forza etc. Microsoft should be smart enough to let them games go.

Demetrius23h ago(Edited 23h ago)

I thoroughly enjoy my open world games, but highest interest will always be the shooter genre lol it's just something about a good well crafted shooter with lore to it something like the Max payne series

+ Show (1) more replyLast reply 23h ago
TheColbertinator1d 14h ago

Somehow I doubt all of that spiel.

ravens5216h ago

Lmao. Perfect example of the denial.

Hofstaderman1d 14h ago

But PS5 and Switch still outsells XBOX embarrassingly even with overall consoles sales decline.

Giga_Gaia1d 13h ago

At this point, I think PS5 and Switch sell more in one month than Xbox does in an entire quarter...

Ironmike1d 7h ago

Stop being sad mt just enjoy ur console of choice and just accept there's not only ps5 in the world

1d 11h ago
Elda1d 13h ago

This is not surprising in the slightest. The song will continue to remain the same.

romulus231d 12h ago

And in other news wet is water.

Show all comments (22)
280°

AAA Games Will Get More Expensive And That Might Not Be Entirely Bad

Najam from eXputer: "The norm of $60 AAA games is no more as developers now charge more for their games. Here's why this might not be a bad thing for gamers."

Kaii2d ago

*Elden Ring type games, yeah sure. (scoring 8+)
(AAA/quadruple A) slop can shove it up their discounted ass

In recent yrs my purchasing In Indies has increased and its decreased for major IP's because I cba with the lack of innovative gameplay.

Focusing on the topic, why not mention Take-Two CEO getting his pay increased while axing 500 staff? I'm getting annoyed that those practices get ignored by the "gaming" media because ya don't want to burn potential bridges but seriously, gtfo.

fsfsxii1d 21h ago

Im not contesting that triple a games are not innovative, but most indie games are 2D side scrollers with pixel art, fompletely lacking in innovation

CantThinkOfAUsername1d 15h ago

Agreed. 99% of indie is metroidvania, rogue-lites and visual novels.

Sgt_Slaughter1d 12h ago

That shows me you know don't anything about indies if that's the conclusion and generalization you managed.

Tacoboto1d 20h ago

"I'm getting annoyed that those practices get ignored by the "gaming" media because ya don't want to burn potential bridges but seriously, gtfo"

What exactly is gaming media going to do that it's not already doing?

Welcome to capitalism and corporatism - every industry has this problem, it's not a gaming one.

Sephiroushin21h ago(Edited 21h ago)

They can start by saying the price increases is not good especially with all the micro transactions publishers put on games we pay for; but instead they tell people that the price increase on games is actually a good thing 🤦🏻

thorstein2d ago (Edited 2d ago )

It's a bad thing for gamers and for in the chair game devs. We just heard of massive layoffs across the industry.

I'd pay more if I read articles about how they were hiring. I'd pay more if I read articles about how the people who made the game scored record setting pay raises and CEOs were no longer given 1 year bonuses that could sustain a small studio for 10 years.

But that's not what happened.

Crows901d 21h ago

Yeah there's only so much people are willing to pay for entertainment. Especially in the form of games at the same time that there are free to play games and cheaper in the titles that compete with triple A. You're not going to be able to keep increasing pricing and get the same amount of sales. I already don't buy games at the new price or even at $60. I wait for $40 or less. And I don't believe I'm alone in that department. If you don't have any other expenses you can probably continue to afford buying games at the top price but many people eventually have other things that take priority and you're just not going to spend it that much money on a video game.

Heck if I have to play one game for the rest of my life I'd probably end up playing Warframe or Counter-Strike. These are all either free games or were paid games and now are free.

The AAA industry is a threat to the gaming industry. They're trying to continue to ride the way and keep increasing prices. They're trying to get all of the money as long as they're able to.

anast1d 19h ago

Good point. I usually wait unless it's a favorite, but there are only 3 publ./dev. teams I can say that about, and 1 out of 3 gets day 1 treatment.

As for F2P, I'm a Path of Exile fan myself. I would just start hitting that hard and wait until prices drop.

Crows901d 17h ago

Path of exile would be an also pretty good alternative. I probably choose path of exile 2 since it'll be fresher and will receive more content most likely. I don't know

I did grow tired of path of exile after a while

Software_Lover1d 21h ago

It's bad. People just want good games at decent prices. Not everything has to be super realistic with 200 voice actors. Look at Palworld.

Ironmike1d 21h ago

Terrible article game prices go up any more u can kiss this industry goodbye

TiredGamer1d 20h ago

The industry will and is already imploding due to double standards relative to prices everywhere else in society. Just as with food, housing, transportation, and other forms of entertainment, costs will increase even if only due to the constant rise in inflation.

Inflation is a fact of our modern world, and is a consequence of normal (usually healthy) economic activity. It is a result of a slow and continuous growth due to increasing money supply, and the complex relationship between consumer supply and demand. Inflation leads to the eventual increase in wages, whether through cost of living increases, yearly increases, minimum wage increases, or a higher demand of workers than there is supply.

The fact that the game industry has managed to keep game prices at or near the $60/70 range for DECADES is amazing in its own right. The buying power of a dollar has dropped in half in the last twenty years, so each year that prices don’t increase, it is essentially a price decrease for the previous year. Think about that.

Part of the problem is that games have been arbitrarily held at such a low price for so long that it has created a psychological ceiling in peoples’ heads that can’t be exceeded. MTs and other schemes have been created to try and mitigate this discrepancy, but those don’t work with every game/genre and have also received their own significant consumer blowback.

If games can’t exceed the $60-70 barrier even though that $70 is economically a lower “true” price than the cost of games even a decade ago, publishers will do what they can to make up the difference before eventually running out of options and exiting the industry.

I don’t like to pay more than I have to just like everyone else, but you have to be fair in comparing price increases (or lack thereof) in the game industry with the price increases across the rest of society.

anast1d 19h ago

..."$60/70 range for DECADES"

This is false. Incomplete games have been this price for decades. For at least a decade or two, complete games have been $100 or more. They sell games as standard version and complete version, but now is some kind of version of deluxe, gold, complete, and ultimate. The tiers tell you that the standard version is not complete. It's explicitly stated. If the 60 game is sold for 70 and doesn't have tiers, micros and live service elements, I understand, but we most publishers aren't doing that.

"Part of the problem is that games have been arbitrarily held at such a low price for so long"

The have been held at a relatively low price, but gaming has never been cheap.

"If games can’t exceed the $60-70 barrier even though that $70 is economically a lower “true” price than the cost of games even a decade ago, publishers will do what they can to make up the difference before eventually running out of options and exiting the industry."

Most publishers need to leave the industry. This would actually be a good thing, but they won't because games complete games haven't been $60 for decades. It's usually $100 or more for the complete games and extra for the live-service elements, which rounds it out to a $50 game in the 80s, plus all of the micros and live-service fees and on top off this games are gravitating to being for rent in perpetuality via digital only releases. I would say they have more than already made up for it.

Ironmike1d 19h ago (Edited 1d 19h ago )

U should work with government mt nobody will pay 100 or even 80 for a game I do t how amazing u think it is that they kept prices down it not sustainable and only thing they kept down is the state they release have these games have
microtranscations this industry is going to hot Brickwall ppl already sick of prices then they release half finished games

TiredGamer1d 17h ago

Everyone should have to study macro and microeconomics in HS so that they understand how a market economy works. I don't really hold college degrees with any reverence, as I feel that many degrees are outright scams, but I have studied economics for many years and at the graduate level. It's fascinating stuff and helps explain so much of the world we live in even since ancient times.

Not sure what you're going on about with complete vs. incomplete games. DLC and expansions are not a requirement for most (all?) games. I rarely buy expansions outright (unless part of a GOY edition) and never feel like I'm missing anything significant. Core games are still "complete" experiences for what they are. The digital landscape has just made extra content more viable. In older generations, when games were not massive development projects taking years to make, a successful game would be followed up with an "expansion" sequel a year or two later. Microtransactions are certainly a way that publishers are trying to pay their bills, and I understand that not everyone needs/wants them. Developers are more apt to make a DLC expansion today because the act of creating a true sequel to a game is just a monumental task. When a sequel is made, it's a whole new multi-year investment and a higher level of expectations.

I've been buying games since the 16-bit era. I remember when R-Type for the TurboGrafx was $69.99 at Toys R Us... in 1991. Most new games were in the $50-60 range. The N64 era commonly had titles ranging in the $70 range. So yes... prices haven't budged in decades, but the dollar has dropped by at least half in as much time. So that N64 Turok game was more like $140 in today dollars.

I don't disagree that some publishers should leave the industry. But the economics of the industry aren't and won't just affect some publishers... it will affect all of them, and it will lead to less risk-taking and a retraction from the blockbuster AAA games we are seeing today.

anast20h ago(Edited 20h ago)

@Tired Gamer

If people need an advanced degree to understand the difference between complete version and standard version, we are all in more trouble than I thought.

Example, AC Valhalla has a standard version, a complete version , and so on. Other companies hide this via other names. It's an actuality. There is not an amount of appealing to authority that can change this.

The fact that you have been doing something for a long time doesn't make your argument sound. This would be a fallacy of which we don't need an advanced degree to know either. If the games have tiers where the complete version is sold at a separate cost, then the standard version is not the complete game. Of course you can play an incomplete game, people have been doing it for decades.

Iron Mike

Your words do not mean what I say is not an actuality. You are not offering any evidence.

TiredGamer19h ago

An advanced degree is absolute not necessary to understand basic tenants of a market economy that have been practiced since ancient times. A basic HS course or even a competent YouTube video would likely suffice.

It's clear that we are now dealing with stoic perspectives and a general anger with the industry trends that are largely out of our/your control. We can argue semantics all day about complete and incomplete games, and we can probably make valid arguments both ways. I will submit that GOY, "Premium", or "Battle Pass" editions of titles do not invalidate that the standard editions are not whole experiences on their own. I won't accept that every bit of DLC, paid or unpaid, is required for me to feel like I have been cheated out of my game experience. If I look at the PSN storefront now and look at God of War Ragnarok, for instance, the standard edition has everything I would expect from a complete game. The Digital Deluxe Edition for $10 more gives me a couple of cosmetic items, a digital art book, the soundtrack, and an avatar set.... this sounds like a "limited edition" set with a few extras to sweeten the deal for true fans, which is a practice that has existed for decades in all sorts of industries. Nothing there is essential in any way to the core/complete game experience.

As far as game prices being far higher (in current dollars) than today, there is no argument. Games of all types have been priced at the $50-70 mark since the early 1990s, and any AAA game today is made on a budget at least 100x higher than those early 90s titles. That's a pretty dramatic statement that needs no explanation. When expectations exceed the capability of the industry to deliver at certain price point, you can either increase prices, reduce quality, or go out of business. You can't go into a grocery store/restaurant and buy a Prime Steak Dinner and expect to pay 1990 prices for it.

anast10h ago(Edited 10h ago)

@Tired Gamer

I agree that people have knee jerk reactions, but we can't let such paint a picture that is not actual. Companies are in the business of exploiting as much as humanly possible, if not then they aren't a successful business. Therefore, it is also understandable that people are going to cry foul when they quote "the economy," something they know that hardly anyone understands, as the main reason why they are asking for more money.

It's always going to be suspicious when billionaires ask for more. I was curious myself after returning to gaming after a long break that spanned generations and I noticed a lot of shady practices and I was actually shocked how all of this stuff is unregulated, such as gambling in the form of loot boxes, cut content sold as "DLC", live-services and list goes on.

+ Show (3) more repliesLast reply 10h ago
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