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High Impact: Build, Don't Buy Game Engines

Los Angeles-based High Impact Games are the folks behind Ratchet & Clank: Size Matters for PSP/PS2 - and the upcoming Secret Agent Clank for PSP - and Gamasutra chats in-depth to design director Lesley Matheson on the PSP, game engines, and the LA dev scene.
BIoodmask - contributor
Published: 50 days 20 hours ago | Interview | Sony PSP | PlayStation 2 | Gaming | Industry News | Dev News | Tech
 
 
 
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Industry News
More eco rubbish from Greenpeace
Industry News | Article
Bruceongames writes: "You would think that the eco fascists would have enough to keep themselves occupied in the world these days without both...
20°

Industry News
Game console sales in slo-mo
Industry News | Article
More than 25 million of the video-game industry's most sophisticated and family-friendly consoles have been sold in the United States in the past 2...
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