For the fifth week in Gamertell's 10-week series titled "Burning Ambition: How to Make Your mark on the Videogame Industry," Christopher Buckner writes about the difficulty in finding a concept artist.
As the head writer and designer for independent game development company, Burning Man Studios, the article offers a few suggestions for finding a concept artist and things both a company and an artist should consider.
It also includes links to the previous weeks in the series.