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Gartner: 90% Of Virtual Worlds Fail Within 18 Months

According to a study conducted by Stamford-based information and technology research and advisory firm Gartner, nine out of ten virtual world businesses fail within 18 months, partly due to businesses focusing more on technology rather than on understanding user requirements.
harry190 - contributor
Published: 586 days 13 hours ago | News | Gaming | PC | Industry News
 
 

Showing: 1 - 4 of 4 Comments
Shut this user up Let user speak
Condoleezza Rice - 586 days 12 hours ago
1 - I think PsHomes chance of success
Is much greater than a lot of other Virtual worlds,why,I really haven't heard of any other world apart from Second Life and PsHome.
Shut this user up Let user speak
Wise Rant Monkey - 586 days 12 hours ago
1.1 -
<How about WoW? Is that considered a virtual world?)
Shut this user up Let user speak
OOG - 586 days 10 hours ago
1.2 -
pshome cant really fail and disappear anyway....cuz its not a world people are paying for...so regardless it will be there regardless if people like it or not
Shut this user up Let user speak
season007 - 586 days 11 hours ago
2 - I don't know
10% sounds low to regular people

but to an innovating business? i am guessing that might be kinda high
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