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Phil Harrison Talks Little Big Planet, Home , 30 FPS Madden & Upcoming PS3 Titles

Remember that E3 thing? During that three days of not-so-glorious madness, 1UP cornered Sony Computer Entertainment's Head of Worldwide Studios, Phil Harrison, for some head-to-head discussion about a number of topics related to the PlayStation universe. What'd they talk about? GameVideos has the footage, with highlights below.

Madden on PS3 Only 30 FPS
"[pause] Well, I can only point to our own sports studio [doing a] 1080p, 60 frames-per-second basketball game, but I'm afraid I have no idea. We're providing some tools and technologies from our worldwide studio's core technology groups to 3rd parties now, as well. You may remember something from GDC, we announced this thing called EDGE and that's now widely deployed within the 3rd party community, and that is clearly improving the developer's ability to maximize what the CELL processor does. Hopefully, that will assist folks like EA. It would concern me if the platform was incapable of doing it, but we've proven the platform is capable of doing it, so it's not a PlayStation 3 issue. I'm trying to be polite."

How Home is Progressing
"We did have a small hiccup on getting the Home development kit out, but it actually went out on Tuesday [Harrison is referring to Tuesday, July 10th], so that's already started out there. Some of the functionality that goes into Home is actually based on top of the PlayStation Network functionality and it has to be deployed there first before we can put the visual layer on top of it, so there's a couple of different schedule issues in that, but, we're on schedule for the Fall, as we said yesterday. Game launching, the ability to launch games directly from inside of Home, is in the next library update for developers, which will be in August."
MK_Red - contributor
Published: 439 days 3 hours ago | Interview | E3 2007 | PlayStation 3
 
 
 

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