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Resolution Magazine: No Funny Business

Resolution Magazine runs a feature on comedy in games.

From the article: '"If the game was going to be called 'Splosion Man then we wanted to make sure it was full of stuff that we would laugh at," explains Twisted Pixel's Josh Bear. "We hoped that if we laughed, then other people would laugh and we would be ok." In the perverse world of 'Splosion Man, hapless victims explode into a shower of meat when 'sploded, the hero rattles off famous movie quotes and the game regularly breaks in to weird and incongruous songs. "The movie quotes and songs came a little bit later. Once one quote or song was in the game and was funny, it spawned other ideas for quotes and songs that we thought we would go ahead and throw in. There aren't many chances in game development where you can jump off the beaten path and try weird new stuff, so we figured what the hell, and just did it."

But for Rhianna Pratchett, her job on the Overlord series is a little harder. Where Twisted Pixel's Bear and Zombiecow's Marshall are members of miniscule teams and have input and authoritative control over almost every element, Pratchett's job title doesn't extend much further than writer. Still, she works hard to make the Overlord games as funny as they are, and thus her duties extend far beyond writing a witty script and penning some humorous dialogue. "I work very closely with the level designers to make sure I know what the player is doing at every single point so I can make the lines and the jokes relevant to what's happening on-screen."'
D81 - contributor
Published: 57 days 6 hours ago | Article | Gaming
 
 
 

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