1090°

CryEngine 3: PS3 vs 360

The pros and cons of cross-platform middleware, as Crytek's Mark Atkinson says "If the game's shader-heavy it runs a bit faster on 360; if it's compute-heavy with physics and particles, the the SPUs take over and it's a bit quicker on PS3."
Alternative Sources:
CryEngine 3: PS3 vs 360 - thegamersmag.com | By: GamersMag
nofilter - contributor
Published: 176 days 14 hours ago | News | PlayStation 3 | Xbox 360 | Gaming
 
 
 

Industry News
Game Nutz Podcast: Episode 19 PS - Corporate Gi...
Industry News | Podcast
In what was originally going to be a small three-to-five minute rant, Boter (with a little bit of FearTheClaw thrown in) rages about Activision all...

Gaming
Game Nutz Podcast: Episode 19 - Ultimate Flameb...
Gaming | Podcast
In a special 45 minute episode of the Game Nutz Podcast, the crew skips ahead on the Which Sucks Less schedule so that Boter can participate in the...

Industry News
Canada Cracks Down On Counterfeit Games
Industry News | News
Today the Entertainment Software Association (ESA) and the Entertainment Software Association Canada (ESAC) praise the Royal Canadian Mounted Polic...

Gaming
Link Keller - The Silent Hero
Gaming | Article
In another article, Xizor from Legendofzelda.com discusses the various reasons why Link is silent, and how this benefits him as a hero and the Zeld...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News