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CryEngine 3: PS3 vs 360

The pros and cons of cross-platform middleware, as Crytek's Mark Atkinson says "If the game's shader-heavy it runs a bit faster on 360; if it's compute-heavy with physics and particles, the the SPUs take over and it's a bit quicker on PS3."
Alternative Sources:
CryEngine 3: PS3 vs 360 - thegamersmag.com | By: GamersMag
nofilter - contributor
Published: 197 days 19 hours ago | News | PlayStation 3 | Xbox 360 | Gaming
 
 
 

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