10°

AceGamez Review: SBK-08 Superbike World Championship

Andrew Howells Writes:

" Gunning it quickly from the starting grid, I begin to wheelie while trying to control the beast that screams with power beneath me. Hurtling down the track towards the first bend I notice I'm a little too close to the race leader; our tyres touch, I fly though the air like a trapeze artist, but sans grace and a safety net. My body hits the tarmac and my bike betrays me, speeding off into the distance alone. Here I am again, back in last place.

These are the sorts of thrills and spills that SBK-08 Superbike World Championship is going to put you through. Developed by Milestone Inc. and published by Black Bean, this addictive new racing game requires that you have your wits about you at all times, as you race through championships and tournaments in search of the podium. Adorned by scantily clad pit girls and realistic simulation physics, it is most certainly a game that all motorbike racing fans will enjoy.

SBK-08 is similar to the Forza games in many ways, not the least of which is its complex system for tuning every aspect of your machine to squeeze those extra few drops out of it to defeat your competitors. While this is most certainly an aspect that the hardcore will enjoy, it remains to be seen whether the casual gamer will really be able to - or want to - spend a long time making sure that their superbike is in the optimum configuration for victory. Fortunately, however, Milestone were smart enough to realise that not everyone will be interested in the tuning aspect of SNK-08 and so they've included an auto-tune option that takes care of the need for too much tinkering. Also for those who are unsure of the finer aspects of tuning, they've provided a mechanic who you can chat with, to get the low down on what everything does, making the process much more approachable for the masses."
6 / 10
Syko 360 - moderator
Published: 476 days 8 hours ago | Review | PlayStation 3 | Xbox 360 | PC
 
 
 
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