210°

Denis Dyack Writes for Edge

Denis Dyack writes:

"There are some people out there that have a complete and utter disdain for the cut scene. Many developers knock the cut scene because it takes away interactivity, the key component of interactive entertainment.

We've seen games like Half-Life never enter a cut scene. Meanwhile we have Metal Gear Solid, which uses lengthy cut scenes to convey a story.

So who's right and who's wrong? First of all I think any extreme is generally flawed. When people say they want to banish all cut scenes, they don't seem to understand that such a move does make it more difficult to tell your story. Story is very important for videogames, and as graphics become a commodity, storytelling becomes evermore important."
Columbo - contributor
Published: 343 days 1 hour ago | Article | Gaming | Dev News
 
 
 

Gaming
Madcatz Street Fighter FightPad Review
Gaming | Review
Released as an alternative to standard controllers and a cheaper alternative to joysticks, the Madcatz Street Fighter IV FightPad in conjunction wi...
60°

Gaming
Four Outstanding JRPGs That Every Gamer Should ...
Gaming | Article
There is little doubt that most gamers have a favorite RPG that they can name. However, there are a few outstanding titles that every gamer should ...

Gaming
Terminator Salvation Review - (TAGS)
Gaming | Review
From That Aussie Game Site: "Terminator Salvation was a game that looked good, not great before its release. The screens that were released a ...

Gaming
The Great Game OST Battle Round 2: Shadow Moses...
Gaming | Article
The GamerNode Great Game OST Battle rages on! Metal Gear Solid 4 faces off against Resident Evil 2, and Final Fantasy X goes toe-to-toe with Star W...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News