
Tougher economic times mean that more games than ever are doomed to be cancelled by publishers - and it's going to get worse.
Can you imagine spending more than two years of your working life on a single project, only to discover that your labour of love will never see the light of day? If you work as a games developer for long enough, that particular form of heartache will become only too familiar - the canning of partially or even fully completed games is commonplace. And a recent spate of high-profile game-culling suggests that more games are being canned than ever.