270°

Copy protection. Do we really need it?

So why do game studios put such protection into their games? After all it's no surprise that so far not a single PC Game has managed to block crackers. The idea is to stop casual piracy, the type which you see in Copy that floppy. Your friend wants to play the game so you copy the CD and play it without paying the game makers; a little copy protection stops that. However at the moment we've come to a point in which the constant drive to improve copy protection is driving away PC gamers who pay for their games.
Wayward - contributor
Published: 526 days 1 hour ago | Article | Gaming | PC | Industry News | Tech
 
 
 

Gaming
13 Super Cool Wii Case Mods
Gaming | Article
GB writes: "When you had bought your Wii first, you may have liked its looks. But after having seen it in the same design for more than a year...

Gaming
Zaxxon - Sequel, Spin Off, Start Over or Stay D...
Gaming | Article
Welcome to this week's, "Sequel, Spin Off, Start Over or Stay Dead?" Each week Diehard GameFAN is going to look at a dormant franchise th...

Industry News
Kotaku- BioWare On The Decline Of The JRPG
Industry News | News
Kotaku- Final Fantasy aside, Japanese role-playing games simply don't command the respect (or sales) they once did in the West. You may have an op...

Gaming
GamesRelay - Has CAPCOM's Resident Evil series ...
Gaming | Article
It was back in 1996 when the first Resident Evil game graced our presence, sure there had been horror games before it, but none quite struck a cord...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News