10°

Riccitiello: We were torturing Vancouver studio

GamesIndustry.biz writes: "EA's John Riccitiello says that the company was torturing its Vancouver team with a rigorous 12 month development cycle, but that has now been changed for the better.

At the William Blair & Company's 28th Annual Growth Stock Conference, he indicated that he was pretty disappointed with Need for Speed last year.

"I thought it was an okay game, in terms of gameplay. It's not good. But who wanted Pro Street? It was a sort of made up, put numbers on the side of your car and pretend to drive your Ferrari where? Or your Porsche where?"

This year, the company will be releasing Need For Speed: Undercover - a game with a very strong mission structure that Riccitiello compared to The Transporter.

"For those of you who ever saw movies like The Transporter - it's sort of a cult classic among people with a B-movie mentality, which fits me perfectly."
Cyrus365 - contributor
Published: 64 days 15 hours ago | News | PlayStation 3 | Xbox 360 | Gaming
 
 
 

Dev News
Exclusive Heavy Rain Details Part II
Dev News | Preview
As it has been said earlier, French videogame website Play3live had the exclusive opportunity to meet privately with David Cage himself, for a priv...
20°

Gaming
New Halo Game: And its Not What You Think
Gaming | Trailer
A 4 minute video for a new Halo game. Halo: Interactive Strategy Game is a table top version of the hit shooter franchise. This video covers the ...

Gaming
The Conduit - Games Convention trailer
Gaming | Trailer
A new trailer for The Conduit has been released, coming from this year's Games Convention.

Gaming
That Gaming Site- Star Wars- The Force Unleashe...
Gaming | Article
Lets just start by saying the graphics are striking. But the demo was very short. The story of the demo is that your master wants you to do a ...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News