GamersDailyNews reviews the first DragonBall Z title on the seventh generation consoles.
Although Burst Limit continues the prolific series' trends for being a high octane, rather confusing firework show of a fighting game, it also feels to reign in the high-flying, breakneck speed of titles from the Budokai series.
Still one for the fans, this inaugral Xbox 360 and PS3 DragonBall title isn't quite the dazzling energy blast we might have hoped for.
James writes - "Since the Dragon Ball Z anime series first debuted in Japan in 1989, no one could’ve predicted the sheer volume of gaming titles it’d spawn, across almost every console imaginable. And whilst I could choose any of them to delve deeper into, this week marks a special anniversary for one in particular – Dragon Ball Z: Burst Limit. It’s been ten years since its release and so, you know the drill by now, let’s take a look back at how it fared."
YouTube's 'John GodGames' shared some videos, showcasing the DX12 version of RPCS3 (Playstation 3 emulator) running After Burner: Climax, Dragon Ball Z Burst Limit (lots of artifacts and broken visuals on this one) and Silent Hill 3.
The gfx glitches are feature not a bug. I can't but wonder what kind of specs are needed to pull this off. I'm also curious as what would happen if the ps button were pressed in the middle of gameplay. Some games on the ps3 itself have been known to crash if you push it at the wrong time, due to certain system calls. Granted, after burner is hardly the best example of a taxing engine, but then again, I guess progress is progress.
Gateway MT6706 2008
How crazy would that be if that meant you could play PS3 games on X1? DX12 program, able to run on Win 10 devices...of which X1 is... I know that's a pipe dream because even if it works, MS would almost certainly be legally bound to block it.
Cool to know that it's possible. But at this point a used ps3 is dirt cheap and a good investment because there are so many worthwhile exclusives. As a pc gamer it's best to get consoles at the end of their lifespan. Requires some patience but you get so much bang for your buck it's amazing.
Very few things from the land of the rising sun have taken over our lives quite like manga and the anime that's based on them.
I was expecting Astro Boy Omega Factor and I was happy it was near the end... SRW Alpha 3?
I am saying this despite the fact that I used to be a big DBZ fan and have not once watched a full episode of Naruto.
What's with the weird pauses/loading (?) intersparsed between big/transition attacks in Burst Limit btw? The Tenkaichis and Budokais always had seamless transitions. What gives?
I HATE these games... To me, they just feel like boring, button-bashing pad busters for "the kids", but I guess there must be a market for them.
I'm looking forward to Dragonball Z: I'm not really anything like the last 5,000 fighting games...honest :)
I was tempted to buy this game until I read that there will only be 27 characters, and it will only go up too the Cell Saga. For me, this game isn't worth 60 dollars with that kind of contents in it.
Then next year they will release another game up too the Buu Saga, and about 40 characters, and charge up another 60 dollars for it. I have already played this game on the ps2 6 years ago.
I hate DBZ and played this demo through 3 times (both battles) on my 360. I don't know what made me like it so much. May be I think the combat is more in depth than it actually is.
Wait til Burst Limit 3 comes out, the 3rd DBZ games are always the best.