10°

Prince of Persia: Beyond the Sands of Time

The tale begins in 1989 with a game published on the Apple II. Its creator, Jordan Mechner, has already had a hit with an early fighting game called Karateka, developed while he was attending Yale University. Published by Broderbund, Karateka was widely praised for its advanced animation, which pretty much defined what people meant by 'lifelike' at the time. With Prince of Persia, however, Mechner is to take things even further.
BIoodmask - contributor
Published: 522 days 11 hours ago | Article | PlayStation 3 | Xbox 360 | Xbox | PlayStation 2 | GameCube | Gaming | PC
 
 
 

Gaming
New invention informs Japanese parents of the t...
Gaming | News
"Gametech is launching a new gizmo called the Kids Timer, which is available around Japan as of today at a price of 1,680 yen. The Kids Timer ...

Gaming
10 best unintentionally educational games
Gaming | Article
From Gamertell: "Gamertell's put together a brief list of some video games that weren't created with the developers aiming to educate the...

Gaming
Xbox Evolved - Turtle Beach's Ear Force XLC Rev...
Gaming | Review
XE writes: "The Ear Force XLC is a cheap alternative to Microsoft's official wired headset and a great one at that. Has your official 360...
50°

Gaming
Call of Duty – Can Games be too Immersive?
Gaming | Article
Koku Gamer writes: "With all of the controversy around Call of Duty: Modern Warfare 2, it is an appropriate time to discuss immersion in video...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News