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RPGs: The 150-hour Epic or The 15-hour Quickie?

Do we want quantity or quality RPGs?

It's all very well to be an achievement whore or even a completionist, but what happens when the RPG you're playing lasts barely 15 hours and clocking up points doesn't even raise a sweat? We feel cheated, that's what happens. But is plodding through a 150-hour epic, hitting milestone after milestone, a better alternative? Surely there's a compromise somewhere between the two.
The Round Peg - contributor
Published: 661 days 2 hours ago | Article | Gaming
 
 
 
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