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How the Halo franchise is making gamers go blind

It's not the stunning graphics or explosion plumes. It's the text. Gamertell takes a tape measure to all three games in one of the world's biggest videogame franchises to see just how much more squinting gamers do now than in 2001.

The trend toward smaller on-screen text in games may be an indication that developers expect all gamers to own expensive, high definition widescreen TVs. Instead, many gamers are likely enduring eye strain and headaches playing new games on old TVs.
pjeigh - contributor
Published: 263 days 14 hours ago | Article | PlayStation 3 | Xbox 360 | Wii | Gaming | Tech
 
 
 

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