90°

Music downloads now profitable through videogames

Just twenty years ago the music of the videogame industry really wasn't taken that seriously. Just a bunch of midi-tunes thrown together along with a few beeps and music in videogames really was not something a gamer thought much of. Flash forward 20+ years later and music in videogames is now a profitable entity as developers and artists alike jumps in to make money.

This new phenomenon is proved by recent success of musical downloads through Guitar Hero III and Rock Band. Through Rock Band, over 2.5 million downloads were purchased and over 5 million songs were purchased via Guitar Hero III. Now compare that to the 1 millions songs that it took Sprint four months to sell through its downloading service and you obviously have a new competitor.

Van Toffler, MTVN Music Group/Logo/Films division President explains:
Agent-X - contributor
Published: 534 days 18 hours ago | News | Gaming | Industry News
 
 
 

Gaming
NCAA Football 10's Team Builder and Accelerator...
Gaming | Preview
UGO's Chris Plante writes, "NCAA Football loyalists can expect to drop some dough next Tuesday when NCAA Football 10 hits shelves - on to...

Industry News
Baxy-Z Podcast Number 2
Industry News | Podcast
Baxy bring you another podcast. This time, Baxy-Z discuss everything from E3 and brings you up to speed with the latest hands on with Tales of Vesp...

Industry News
Tretton: "Hopefully last year is as bad ...
Industry News | Article
Sony Computer Entertainment president Jack Tretton has spoken of fiscal 2008 as "a very challenging period of trying to sell future technology...

Gaming
Are Adventure Games Making A Comeback?
Gaming | Article
With Tales of Monkey Island just released on the PC and the Wii, the re-skinned original Secret of Monkey Island imminent on PC and XBLA, Sam and M...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News