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Climbing The Difficulty Curve

Simon Hill, designer for Outerlight Software, takes the stage this week to discuss trends in game difficulties. Are games becoming too easy, or are players just getting better? Can developers ever really balance frustration with satisfaction?
TnS - supercontributor
Published: 665 days 15 hours ago | Article | Gaming
 
 
 
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Gaming
Two Heads Are Better Than One
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Gaming
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Gaming
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