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Namco Discusses Soul Calibur's "Breast Bones" in Japanese Tech Mag

Split-Screen: "Tomonobu Itagaki and his former stalwarts at Team Ninja made 'breast physics' the norm in fighting games with their Dead or Alive series. Tecmo's Ninja Gaiden Sigma 2 continued that legacy, introducing a 'shaking' mechanic that would doubtless have allowed for some useful purpose when playing as the female shinobi. Namco-Bandai just recently enunciated on the physics governing their female cast in Soul Calibur IV."
Nike - contributor
Published: 59 days 5 hours ago | News | PlayStation 3 | Xbox 360
 
 

Showing: 1 - 2 of 2 Comments
Shut this user up Let user speak
ia_studio - 59 days 4 hours ago
1 -
They boobs should not be animated with bones, should be animated by soft-physics!
Shut this user up Let user speak
Nike - 59 days 2 hours ago
1.1 -
But by giving them structural reinforcement, it aids in their realism.

/s
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