
There's been a lot of talk over the past few years about how videogames need to provoke more of an emotional response from gamers, and of how the technology is gradually allowing developers the freedom to evoke those responses. But really, videogames have been expertly tapping into one of our most basic emotions for decades: Fear.
Sometimes, all of that fear is inspired by a single character or creature, and when those characters are realized particularly well, throwing down with them can leave players traumatized - but in a good way. In the following pages, GamesRadar recognizes the baddies that scared them the most - and presents video evidence to prove that those villains are just as creepy as they remember.