The new "action" layout is more streamlined and intuitive for those more familiar with Western-style shooters. And for those more familiar with, say, RE4 controls, the game offers a "standard" layout. The new action layout also lets characters strafe when they move - something that RE players have long been asking for.
Resident Evil 5 launched 15 years ago today - and it continues to stand as a stepping stone from the good to the bad.
One of my favourites because of the co-op. Then Resi 6 arrived and the series nosedived further.
I enjoyed the game co-oping with a friend I know the game in solo the AI can be an idiot but RE5 is way better then RE6. I played RE6 with a friend if it wasn't cheap when I got I would have avoided RE6.
5 was excellent, still play Mercs with my brother.
I would love a fully remastered RE:5, with some added, reworked content. The DLC for 5 was also excellent.
6 was awful.
I never understood why the game was misunderstood. It was a fantastic game at launch and is still fun today to play. It’s as action packed as Resident Evil 4 was, yet that’s regarded a masterpiece 🤷♂️
it was "misunderstood" because they introduced co-op into the franchise at a time when people loved to have fake rage about co-op. like, you could play the game as a solo experience, but people chose to have their bandwagon rage because it was cool at the time lol
Try to cope with your friend through terror with this list featuring the best horror Co-Op games you can play today.
An exploration of whether RE5 is truly the most logical next step for a remake, or whether there are others in line who deserve their day in the sun.
Remake of Resident evil outbreak as well as file 2. Same gameplay as the recent remakes. Choose what ever character you want to play as. With online co op.
Nope.
Rather remake other past Capcom & non-mainline RE games ... IF they have to continue churning out Remakes.
I'd rather want a new 3rd person RE spin-off
Dino Crisis and Onimusha Reboot
New IPs after Pragmata ships
I like the controls just as they were in RE4...
nothing needs to be fixed...
I liked Resident Evil's classic controls. The whole thing made the game scary because you had to use the directional pads to turn around in 90 degree intervals making those instances where you needed to just get the hell out even more difficult. I hope it's not changed and feels like an analog driven type of movement..wouldnt feel like RE to me.
Resident evil fan no matter what this game is gonig to be awsome
still waiting for the occasion when a game producer says "I hate what we decided to change" BEFORE the game releases...
just like Lair...Eggebrecht constantly chiming in with "we are very happy with the decision to force motion controls; its a core part of the game design"...and then it beyond sucked...with Eggebrecht coming back "well we entirely fecked this game up"...or something along those lines...
its the buying public that will decide whether this worked or not...but its hardly news when some guy with a vested interest in selling the game chimes in telling us everything is great...
great reporting Kotaku...this truely is the best news I have read in a long time...