
Amidst all the explosions and gunplay of the 2007 Tokyo Games Show's more familiar offerings is the sequel to LocoRoco, a game that even the most jaded individual couldn't glance at without cracking a smile. GameSpy had a chance to sit down with creator Tsutomu Kouno to talk about his vision for the original and his plans for the upcoming sequel.
GameSpy: What advantages does the PlayStation 3 give you versus the PSP?
Tsutomu Kouno: First and foremost is the processing power. We're able to calculate all the various movements of the LocoRocos in a more detailed fashion. Obviously we can display way more LocoRocos. We're able to actually just leave the game alone, and it'll play with itself. The most difficult thing was the fact that this environment is always moving, everywhere, so everything is being calculated -- even in places you're not actually seeing -- so that was actually one of the most difficult things to do, to make sure that everything was constantly being calculated.