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Q&A: Can Games Provide Meaningful Discussion?

What if a game's legacy weren't its set pieces or its graphics, but the issues and choices players make. For people like Warren Spector, such a thing is the Holy Grail - and, he says, there's no reason people can't do it.
BIoodmask - contributor
Published: 108 days 8 hours ago | Interview | GDC 2008 | Gaming | Industry News
 
 
 
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