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GDC 2008 - Insomniac SPU Programming

A truly excellent PowerPoint article on SPU usage, programming and techniques by Mike Acton and Eric Christensen from GDC 08.

"Insomniac's SPU Best Practices - Hard-won lessons we're applying to a 3rd generation PS3 title."

The article includes technical drawings, code, and best practices. Showing the evolution from Resistance Fall of Man to Resistance 2.
tfur - trainee
Published: 216 days 4 hours ago | Article | GDC 2008 | PlayStation 3 | Dev News | Tech
 
 
 
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