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GDC 2007: Huxley Preview PC, XBOX 360 MMO 100 v...
535 days 13 hours ago | Multi | Article | OldSchoolGamer
The chaos of GDC created a number of unique interview scenarios. Webzen grabbed top billing when we fled a rainstorm and did an interview on Huxley...
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PLAYSTATION® Edge: pictures and a video
538 days 20 hours ago | Multi | Article | kingboy
Presenting PLAYSTATION® Edge: Advanced Graphics Tools and Technologies for PlayStation 3 Development ..........................................
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Winners and Losers: GDC 2007 Edition
539 days 15 hours ago | Multi | Article | DC RID3R
As far as Game Developers Conferences go, GDC '07 was something of a mega-hit. We saw major new products unveiled, eyebrow-raising headlines, and f...
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PhysX, GPUs, and the future of supercomputing
541 days 17 hours ago | Multi | Article | Jebissaveme
An article at Arstechnica.com states: "What if I told you that most of what the tech press thinks they know about Ageia and the PhysX PPU is c...
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The difficulty of contact in game sex
543 days 3 hours ago | Multi | Article | scottie2521
Making sex games is tough. Between political issues, the ESRB's ratings board, cultural differences and technical issues -- it's a war zone. Brenda...

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LittleBigPlanet developer on dealing with publi...
543 days 3 hours ago | Multi | Article | scottie2521
Joystiq reports: "When gaming journalists violently collided in the hallways of San Francisco's Moscone center, a common topic of conversation...

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For game addicts, bad games are more addictive
543 days 3 hours ago | Multi | Article | scottie2521
Prof. Dmitri Williams, one of the leading academics in the gaming space, who was an expert witness at the U.S. Senate on the constitutionality of g...
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GDC 07: Looking back on Final Fantasy XII
543 days 9 hours ago | Multi | Article | scottie2521
When Square Enix started work on Final Fantasy XII for the PlayStation 2, it was determined to have a short-term turnaround for the project, accord...
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Sony is Confident, Not Arrogant
544 days 19 hours ago | Multi | Article | deep
Slashdot.com sat down with Sony Representatives with other websites to discuss the Playstation 3 and Sony's new offerings, such as HOME. "...
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GDC 2007: The War Between Developers, Publishers
544 days 23 hours ago | Multi | Article | scottie2521
Three lawyers hosted a panel at GDC yesterday entitled "Developer/Publisher Wars," where they discussed what developers and publisher can...
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The Big Games from GDC
544 days 23 hours ago | Multi | Article | deep
Many games made a special appearance at GDC this year, but Gamedaily lists the top 10 games that were most popular. Take a look at the Big Gam...
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Official Document of HOME - You can Auction Use...
545 days 19 hours ago | Multi | Article | deep
Here are the official details given to developers on Sony's new HOME. Here is a summary of the most interesting features; - HOME is planned t...
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MIDI is the future of game audio
546 days 17 hours ago | Multi | Article | scottie2521
Jason Page and Michael Kelly spoke to GDC attendees about creating next-generation audio on the PS3. In a surprising discussion, Dolby's Jason Page...
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GDCE 2007: Sony snubs PSP during key San Franci...
546 days 18 hours ago | Multi | Article | marcellizot
The excitement surrounding Phil Harrison's speech has been building for weeks in the run up to GDC, and now that the dust is begining to settle the...
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Next-Gen Graphics Hurt Gamers?
546 days 23 hours ago | Multi | Article | Jebissaveme
Deus Ex creator Warren Spector explains why next-gen console graphical expectations can hurt game design. Warren Spector, Deus Ex creator and ...
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"Sony is back !", Gamespot's 'A look ...
547 days ago | Multi | Article | DC RID3R
Gamers, analysts, and by now, even hermits living in the Outback, knew that Sony went from gaming behemoth to another fish in the pond since E3 200...
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Little Big Planet Developer: Media Molecule - W...
547 days 4 hours ago | Multi | Article | scottie2521
At GDC today, Mark Healy and Alex Evans, part of the core team behind Sony's new LittleBigPlanet, talked about how their company, Media Molecule, b...
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GDC 2007: Midway's Advice to Devs "Don't d...
547 days 4 hours ago | Multi | Article | scottie2521
At a GDC session titled "Burning Mad -- Game Publishers Rant" this morning, Lee Jacobson, VP of business development for Midway, gave som...
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GDC 07: Normal maps make Lair look good!
547 days 5 hours ago | Multi | Article | scottie2521
Mattias Worch, technical art director for Factor 5's upcoming PS3-exclusive Lair, recently spoke to GDC attendees about creating textures and norma...
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GDC 2007: Mad World of Gears of War's Marketing
547 days 17 hours ago | Multi | Article | D R Fz
Pretty much anyone with a television or an internet hook-up has seen the Gears of War Mad World trailer. Today at GDC's "Merging Art and Marke...
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GDC: All Your Links Are Belong To Us
548 days 3 hours ago | Multi | Article | signal360
GDC is finally upon us. Although in the past this event has little coverage, being primarily an event for game developers and not press, excitement...
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Has Nokia learned from every single mistake of ...
548 days 15 hours ago | Multi | Article | D R Fz
There's a businessman in Paris that has an N-Gage 2. An art school graduate in Rome has one, too. And so does the night watchman at Big Ben. The on...

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GDC: The First Decade of Mobile Games
548 days 15 hours ago | Multi | Article | D R Fz
At his keynote at his year's GDC Mobile, event founder Robert Tercek gave a keynote presentation covering the ten-year history of mobile games, fro...
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Fable 2's Big Thing: A Pet Dog
548 days 22 hours ago | Multi | Article | D R Fz
In an interview with Kotaku at at GDC 07, Peter Molyneux revealed some new details about Fable 2. "I'm sitting in a small room with Peter...
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GDC 07: How to get your indie game published
549 days 4 hours ago | Multi | Article | scottie2521
It seems like everybody's hitting it big publishing their indie games through services like Xbox Live Arcade. But what about you? For those among u...
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