Joystiq: APB Impressions

Realtime Worlds has an extremely ambitious plan to bring an enormous sandbox world full of customization to the PC player at home, and creative director Dave Jones is calling APB "The game he wanted Grand Theft Auto to be." Although Joystiq imagines those 1997-era graphics and the top-down view would have limited it somewhat. They've more than made up for that in this new game, which has some pretty slick built-in design tools .. but no cohesive story.
BIoodmask - contributor
Published: 153 days 16 hours ago | Preview | E3 2009 | Xbox 360 | PC
 
 

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