210°

New: Mirror's Edge 4 Minute Gameplay Demonstration

A new 4 minute gameplay video of Mirror's Edge for the PC, Xbox 360, and PS3.

Please use view video link at bottom if video is not working.

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gametrailers.com
ironcreed5745d ago

that about sums it up. The rush that this game is going to provide while playing just screams replay value. Definitely a must buy.

marinelife95745d ago

Okay I was lukewarm on this title before, but that was tight. I just hope I don't get motion sick playing it.

badkolo5745d ago

yeah i really like the premise and the gameplay and the graphics have this wicked realism look to them, not bad at all

chewmystink5745d ago

This game looks boring, have seen the same footage over and over.
Same environment doesn't seem like there is different rooftops or maps.
I think this will be a big let down and am sick of seeing it touted as must have game.
It will be crap just like every other hyped up game.

wind_dragon5745d ago

have you seen the screenshots or any of the interviews? The developers have stated on numerous occasions that you'll be placed in environments vastly different from one another, though you are likely to end up at some high point at one time or another. I've also seen footage of Faith delivering messages at night...that should be a trip.

name5745d ago

It looks beautiful. I wanna see more levels though. I hope they really mix it up so we don't have the whole assassin's creed thing happening again.

yesah5745d ago (Edited 5745d ago )

i will pass, bland environments, no wow factor.

A game where you virtually jog is for the fat, no thanks.

darkshiz5745d ago

To me this game is more of a First Person Run-Jumper. Not a FPS where the main thing you do is shoot.

The action looks weak and this game will give me a headache.

psycho3605745d ago (Edited 5745d ago )

Yes, although looks good for a tech demo but game wise too much running and jumping and no action is making it boring. Dont get me wrong i love DICE for their BF series but this is just too bland. What about lack of HUD? How would you know where to go etc?.

I was also feeling nauseous from watching it and not to forget the eye poking aliasing giving headache.

nirwanda5745d ago

What about lack of HUD? How would you know where to go etc?.

you just follow the red area's and that's the reason why I ain't that hyped about it it's too on rail's for me.

It would have been good if it was more like crackdown i.e there's where you need to go find away to get there yourself.

ar5745d ago

You can turn the "Runners vision" off if you want to. And even if it's not an open sandbox game each level has several routs you can take.

I'm feed up with open sandbox games. Just about every game studio is making them today. I find it better with a little more linear levels with each part of the level made to perfection.

No one complains over movies being linear, why should every game out there be an open sandbox game?

Hagaf225744d ago

to me the graphics are a tad bit bland, i mean the guys look like crap up close, and everything in the environment is square with no detail, hopefully they give it some detail. gameplay wise the game looks very original.

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80°

Battlefield 2042 Mirror's Edge Easter Egg Surfaces in Season 4 Map

It seems that in Season 4, DICE has snuck in a Battlefield 2042 Mirror's Edge Easter egg in the new Flashpoint map.

220°

10 Old Games With Outstanding Graphics

GF365: "There are some games with extraordinary visuals that impress us to this day. Here are old games with outstanding graphics."

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gamefreaks365.com
ShwaaMan448d ago

Bioshock still looks fantastic, one of my all time favorites.

Yui_Suzumiya448d ago

Beyond: Two Souls on PS3 can compete with modern day graphics.

SonyStyled448d ago (Edited 448d ago )

Same as Killzone 2 and 3, uncharted 2 and 3, Infamous 2, Heavy Rain, Resistance 3

jasonismoney448d ago

I wish this was entirely true, but you might want to load up Killzone 2 and Resistance 3 again.

SonyStyled448d ago

@jason I watched some gameplay videos of KZ2 and R3 on my full screen. They are on par or succeed graphically to the first person shooters mentioned in the article that also launched on the seventh generation of consoles. Try the same and see what you think

cthulhucultist448d ago

Killzone 3 was super impressive! I could not believe the graphics back then as I was regularly pausing the game to stand in awe looking at the surroundings! Resistance however did not impress me that much. Heavy rain is also another amazing graphically speaking game. It almost felt next gen

Fist4achin448d ago

I always thought the first 3 Gears of War games looked great and still hold up for today.

SonyStyled448d ago

They did for their day. I recently played gears judgement with on the 360 and the draw distance was so blurry. The characters up close look great though

JEECE448d ago

Far Cry 2 was awesome. In addition to having demonstrably better physics and AI than later games in the series, it had a lot of design decisions that, criticized at the time, have since been praised in games like BOTW and Dark Souls.

iNcRiMiNaTi448d ago

It might not be super amazing by today's standard but I thought Mgs3 looked really good

JEECE448d ago

In terms of art style it still holds up.

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270°

Mirror's Edge achievement designer: "Achievements have been bad for gaming"

Ubisoft Massive lead gameplay designer Fredrik Thylander, previously of DICE where he worked on Battlefield and Mirror's Edge, has spoken out about achievements and trophies, arguing that they "have been bad for gaming."

Machina465d ago (Edited 465d ago )

The achievements in Mirror's Edge opened my eyes to a whole other way of approaching the game. Since some of the toughest and most rewarding ones are basically whole levels turned into time trials with very strict time requirements, they force you to become much better at the game - in a way that difficulty levels just don't - and made me appreciate the mechanics that much more (especially the momentum-based running and platforming).

They actually made the game better for those like me who really enjoyed the game but wanted more of it, basically adding a new level of difficulty that took a long time to master/overcome. It added some extra longevity to a very short game.

He says "it eats resources that could have made the game better". I'm curious what he thinks the time he spent designing the achievements for the game would've been better spent on, because I expect bang for buck-wise achievements are a pretty efficient way of adding value to a game for the people who end up loving it.

shinoff2183465d ago (Edited 465d ago )

I kinda see his point but I also see your point.

I've been trying to remember what games over the years have had their own trophies inside the game before trophies and such were a thing and all I can think of is the star ocean series

Christopher465d ago

I think his point, though not elucidated upon because of Twitter limitations, is not that they can be bad but that they are used improperly to extend gameplay rather than reward actions.

Nebaku464d ago

Harvest Moon: Magical Melody on the GCN did.

In fact it actually built the game around it.

RpgSama464d ago (Edited 464d ago )

I am very OCD about playing games that I can platinum, in that sense I probably avoided playing games that I knew I would be unable to 100% complete.

I do think there are other people like me and also feel there should be an option for you to individually deactivate getting trophies on specific games, just so you play them and they do not go to your account.

-Foxtrot465d ago (Edited 465d ago )

I don't know. I used to think Achievements / Trophies were ruining games at first but then I saw the positive, if you totally love a game then they would offer you replay value by going after the last achievements to 100% the game. It made you explore every last bit of the game to achieve this and sometimes pushed you into areas or scenarios you probably might have missed.

It was a blast to get them on Oblivion / Skyrim, Fallout, Witcher, God of War, Elden Ring etc

Don't get me wrong, I do think there's achievements which are annoying, the ones where you need to find all collectibles which end up being missable AND are like trying to find a needle in a haystack are a kick to the balls, you know the majority of us are just going to use a guide to find them so what's the point.

Kind of a shame Nintendo haven't gotten a full system in place, they are so behind.

jambola464d ago

Nintendo seem to either be ahead of their time by years
or behind by 10 years
no in between

Rimeskeem465d ago

I enjoy having something to go for and feeling accomplished when doing something hard. I just hate it when achievements are based on things you can't really control. Like when something is for MP and the MP is just dead.

MadLad464d ago (Edited 464d ago )

I used to be a hardcore achievement hunter back in the day, but I couldn't care less nowadays. I just want to play games the way I actually want to play them, and don't care to waste my time just to get a little pop-up.

AzubuFrost464d ago

I envy you sir. I just gotta have every single achievement whenever I play a game. On my Steam profile I have an 83% completion rate out of 35 games, and my OCD is telling me to keep upping that percentage higher.

MadLad464d ago

Yeah. Back then, though I'm not sure what my actual completion rate was, I was mainly an Xbox player. I had close to 80k gamer score during the 360 days.

It just doesn't excite me anymore. I have less than 20% completion on my Steam account, though I have a pretty asinine amount of games there at the same time.
But I don't really bother with any of this anymore. If there's an interesting achievement I might aim for it just because I find it fun, but usually I just get that pop-up, say "cool" and continue with the game.

Outlawzz464d ago

Never been a fan of achievements. I just want to play the game however it may present itself to me, there's an overflow of achievements to seek in real life lol

Great for those that enjoy them though, much respect to the platinum hunters, it ain't easy lol

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