
Fans of the Street Fighter series and those anticipating the Xbox360 and PLAYSTATION3 releases of Street Fighter IV – due in to arrive in Europe in March next year – were eagerly awaiting a show floor unveiling of the home consoles offering. Unfortunately, all that was playable was the Arcade build previously seen at Capcom's Captivate '08 event, although utilising a finalised Arcade Control Cabinet.
The title plays incredibly similar to the Street Fighter series' biggest hit, Street Fighter II and in-fact draws so much from the previous title, that Street Fighter IV looks more like a true successor, making the true Street Fighter III look almost like a spin-off for the more hardcore one-on-one Beat-'Em-Up fans. And that's effectively were the title will end-up within most gamers hearts; as successful as Street Fighter III – and, more so, it's final iteration, Street Fighter III: Third Strike – was, by the time of release the majority of Street Fighter II fans had moved-on, having grown tired of repeated rehashes such as Street Fighter II Turbo, Super Street Fighter II and Super Street Fighter II Turbo...