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Inside the Developers Studio: Brian Allgeier

During yesterday's E3 Press Conference, Insomniac Games' Brian Allgeier officially revealed Ratchet & Clank: Quest for Booty. In this latest E3 interview, Brian talks about Q4B, what Insomniac looks for in a job applicant, and answers your questions (question-asker in parentheses):

* What game(s) you have at E3 this year?
* Do you think huge trade events like E3 are going to last? (Jeigh)
* If you get the chance, what game(s) do you most want to go hands-on with at E3 2008? (Genki-Rocket)
* Who in the industry would you most like to collaborate on a game with? (indigovenom)
* How has the existence of PSN affected the way you think about games? (tirminyl)
* What kind of advice would you give those currently in college and would like to pursue a career in video game development? (Voozi)
* How often do you make technical changes to your games half-way through or late into the game development cycle based on something you've just seen or played from other developers? (P_tear_griffin)
* If you could say one thing to the fans of your game/series out there, what would it be? (Xanog)
SUP3R - contributor
Published: 86 days 22 hours ago | Interview | E3 2008 | PlayStation 3 | Sony PSP
 
 
 
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