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Developer: The Bosses Mandated Stranglehold's Unnecessary Multiplayer Mode

Kotaku writes: "Why do some games have multiplayer? Because the executives demand it, even if the developers don't want it. As explained in a recent account of goings on at Midway."
Elven6 - contributor
Published: 17 days 18 hours ago | News | PlayStation 3 | Xbox 360 | PC | Dev News
 
 

Showing: 1 - 6 of 6 Comments
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Elven6 - 17 days 20 hours ago
1 -
Stranglehold was a great game, even the multiplayer was great if you were able to get a full house. Nothing beats a kitchen brawl with 3-4 other people only to have the weakest guy dive out of a window at the last second, pick up the shotgun underneath it and just blast away at the guy running past him. Good times! :)
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thedisagreefairy - 17 days 17 hours ago
1.1 - its forced because
games like ratchet and clank get slammed in the reviews for not having it.

then there are all the ppl who live with the philosophy "multiplayer=buy, no multiplayer=rent"

its retarded but thats how it goes
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El_Colombiano - 17 days 18 hours ago
2 -
Ran like sh*t on PS3. Never bought it...:(
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Elven6 - 17 days 18 hours ago
2.1 -
The Hard Boiled Blu Ray on the PS3 was a great enough reason to justify a purchase from a few PS3 owners I know, infact, some bought the PS3 LE version of the 360 for just that!
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dgroundwater - 17 days 17 hours ago
3 -
Urgh this infuriates me. I'm no fan of "kinda cool" multiplyer add ons. A few nights of semi-laggy light online fun does not compare to an extra 3-4 hours of highly polished single player.
4 becoolbiz0010 | 17 days 7 hours ago - deleted by mod -
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