190°

Ico Creator "hates and loves technical limitations"

Fumito Ueda, creator of Ico, Shadow of the Colossus and the upcoming The Last Guardian talks about the importance of visual fidelity and technical benchmarks.
gaffyh - contributor
Published: 149 days 23 hours ago | News | PlayStation 3 | PlayStation 2 | Dev News
 
 

Showing: 1 - 13 of 13 Comments
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SolidAhmed - 149 days 23 hours ago
1 - nice
“It's thanks to that my games have a very special aesthetic profile. It's a way to make the player forget about technical limitations and focus on the gaming experience.

that is so true
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gamesmaster - 149 days 20 hours ago
1.1 -
exactly, SOTC didnt have the best textures and what not, but the atmosphere and landscapes where epic and beautiful enough to completely overshadow those technical limitations.

i hope the last guardian will be as epic as sotc. with the ps3's capabilities i can't imagaine what atmosphere and scale this game will have.
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Elimin8 - 149 days 19 hours ago
1.2 - Lol
“If a player sees a beautiful landcape or pretty light effects that's probably what he will remember and not the bad texture next to it.”

I like that.
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AssassinHD - 149 days 19 hours ago
1.3 - @1.2
I like is as well, but you know it isn't really true. It was true last generation, but not in this Gametrailers/Lens of Truth pixel counting generation. These days people bend over backwards to see graphical flaws at even microscopic levels.
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Elimin8 - 149 days 17 hours ago
1.4 - @ AssassinHD
You are right too but you must admit good graphics sometimes detract from the bad even if for a moment or little bit..
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AssassinHD - 148 days 18 hours ago
1.5 -
I do agree with that, yes.
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Fishy Fingers - 149 days 21 hours ago
2 -
Source: (more information without the spoon feeding) http://www.develop-online.n...
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asyouburn - 149 days 21 hours ago
2.1 - @fishy
thanks for the link (much better read)
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SevWolf - 149 days 21 hours ago
2.2 -
Thanks for the link fishy, that was a great read, man this guy is amazing, he brought up a very good point
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KilZoneGeneralStrife - 149 days 20 hours ago
3 - Awesome awesome!
Ive been waiting. . .I'll keep waiting.I want this game so bad!
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raidenCPT - 149 days 18 hours ago
4 -
I love the way he said about the bad texture, it was funny and true
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andron666 - 149 days 14 hours ago
5 - Nice interview...
He really knows gaming and developing. No wonder his games are so amazing...
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kaveti6616 - 149 days 8 hours ago
6 -
Ueda speaks the truth. In addition, I think Shadow of the Colossus is as much a technical marvel as it is an artistic masterpiece. I remember the particle effects whenever that large colossus struck the ground with his sword. It looks so good that I still compare it to next gen games and am impressed.
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