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Interview : Crytek's Yerli, EAP's Demartini on console Crysis 2 without compromise

Brandon Sheffield from Gamasutra writes:

"At Electronic Arts' E3 press conference, the company announced (among other things) that it would be publishing Crytek's Crysis 2 through the EA Partners division.

EA also published Crysis and Crisis Warhead, making the two organizations logical partners for the full stop sequel. More surprising was the plan to bring the series to consoles, with Crytek hoping to sacrifice none of the graphical glitz and glamor for which it is known.

We had the opportunity to speak with Crytek CEO Cevat Yerli and EA Partners group general manager David Demartini about the deal, as well as the delicate balancing act of bringing a Crysis game to console without compromising, or making PC fans feel like they're getting a lower-fidelity product."
Sangria - contributor
Published: 148 days 14 hours ago | Interview | PlayStation 3 | Xbox 360 | PC | Dev News
 
 

Showing: 1 - 3 of 3 Comments
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Tito Jackson - 148 days 14 hours ago
1 - Without Compromise....
I bet. :P

I know engines are the heart and soul of why the Crysis games look so good, but I think it CONSOLE owners who will get the inferior version in the end. No doubt while it will be the best looking game on a console, to date---I think the PC version will still be the best bet. It kind of sounds like they are tweaking things separately for each version and I think thats great---but then again, he's saying the end result of the 3 will be the same(which kinda sux for PC gamers).
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Shbzshar - 148 days 13 hours ago
1.1 -
no thats not the case... they have made it clear that the console versions will be compteting with games on their own platform but will nowhere be as good as the pc version...

however crysis 2 on pc will be directly competeing with crysis 1 and will be far superior than the console versions... pc gamers have nothing to worry about
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Tito Jackson - 148 days 7 hours ago
1.2 - still confused.
what?
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