Brandon Sheffield from Gamasutra writes:
"At Electronic Arts' E3 press conference, the company announced (among other things) that it would be publishing Crytek's Crysis 2 through the EA Partners division.
EA also published Crysis and Crisis Warhead, making the two organizations logical partners for the full stop sequel. More surprising was the plan to bring the series to consoles, with Crytek hoping to sacrifice none of the graphical glitz and glamor for which it is known.
We had the opportunity to speak with Crytek CEO Cevat Yerli and EA Partners group general manager David Demartini about the deal, as well as the delicate balancing act of bringing a Crysis game to console without compromising, or making PC fans feel like they're getting a lower-fidelity product."