20°

The art of REZ - ex SEGA employee reveals production secrets

Jake Kazdal is a conceptual artist and character designer who managed to make his way into the Tokyo division of SEGA, namely the Tetsuya Mizuguchi studio United Game Artists. His participation is credited in games such as Space Channel 5 and Rez, two of the most inspired titles released in the 128-Bit console generation.

CoreGamers interviewed Jake, who in his turn provided a great insight about the world of Japanese videogame design and the life he lived in Japan as a SEGA employee for over four years. The profile article also provides some unseen artwork and trivia.
dieubussy - contributor
Published: 438 days 17 hours ago | Interview | Xbox 360 | PlayStation 2 | Dev News
 
 

Showing: 0 - 0 of 0 Comments
Add Comment (Gamer Zone)
Gamer Zone Posting Guidelines
The Gamer Zone is for members who want a more friendly and civilized discussion. This section is heavily moderated by the N4G staff, so leave your fanboyism at the door please. Members who are unable to behave in a mature and respectful manner will be temporarily or permanently restricted from posting in the Gamer Zone. Using words such as Xbots and Sony droids, or other words from the console war vocabulary, is strictly prohibited in this Zone.
Read More...
 
 
You must log in to post comments.
Username:  
Password:  
 
 
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News