260°

New Rage's Megatexture Engine Screengrabs

New screengrabs from a High Quality video where John Carmack shows off ID Software's brand new engine. He claims that this engine will bring artists total freedom to add detail in games without worrying about any kind of performance hit.

These screenshots suggest that he might not be wrong in his affirmations.

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ps3forums.com
Odion6104d ago

and this tech is why DvD will be fine for this gen, Mega textures allow you to have that kind of detail at 500 megs instead of 5 gigs

Retro-Virus6104d ago (Edited 6104d ago )

Yup and your DVD along with textures can do 7.1 Uncompressed PCM, Dolby True-HD and DTS-HD Master ?

I don't know why people don't care about sound .

Odion6104d ago

because its a vast minority that has a sound system that can take advantage of that.

Real Gambler6104d ago

Since they started talking about this engine, they kept saying the engine alone would only fit on two dvd or one single bluray. They also said there could be a way to play the game with one dvd with "day" textures" and the other dvd with "night" texture to avoid the problem...

So either the engine is big and there's no room for textures, or the textures themselves are big... Do a search for Carmack Rage and "two dvd"...

Retro-Virus6104d ago

Just because it's a vast minority doesn't mean they should be neglected. More space is a constraint that Dev's don't need to worry about.

Vast minority are also people who have SD-TV's. That doesn't stop the minority from wanting more pixels and jaw dropping visuals.

Iam not rooting for Blu-ray or any format as long they have 40-50 gigs to give me Uncompressed audio to play with.

+ Show (1) more replyLast reply 6104d ago
tatotiburon6104d ago

oh my god...that looks fantastic, this game will own killzone.

"He also suggest that the Xbox 360 will benefit the most on this new engine due to its flexibility in memory." so the PS3 version will be the same or worst??

VirusE6104d ago

Unreal engine 3 what do you have to say about these screen shots?

Retro-Virus6104d ago

A slap in the face to all those who doubted Carmack et Co.

The man still has it in him what made him great.

Real Gambler6104d ago

Two days ago, it's "fantastic" engine was too big to fit on one DVD. Today, there's not enough memory in the PS3.

You see, the thing with consoles is that you're working with hardware that doesn't change for many years. So you make your game for it. ANY DEVS can make a fantastic game engine that will be too big to fit on one dvd, or would need more memory than a console has!!! But that's not how it's working...

So really, this guy only look like a guy who wants the headline, no matter what! I'm sorry, but to me, this is really crap. I could likely bet a load of money, that like any dev, by the time he is done with his game, it will fit nicely on a dvd, and it will fit plenty in the PS3 memory. The guy just want FREE advertising until the game comes out. So one day the 360 will not be good, and the next the PS3 will not be good. If he want to design games for unlimited hardware, then he should stick with PC, but I guess he will claim that a quadcore with a 8800 won't be good enough for him...

Mark my words. Free advertising, but the game will come out easily on both consoles : )

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110°

Xbox Deals With Gold and Spotlight Sale Discounts – 4th-10th Aug 2020

Neil writes: "Just been paid? Fancy getting a new game added to that backlog of shame? The Xbox Deals With Gold and Spotlight Sale is back with even more discounts on a variety of great Xbox titles. If you've got time in your life for a new gaming experience, the following bargain basement titles are available for your cut-price purchasing between 4th-10th August 2020."

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thexboxhub.com
90°

Rage's Open World Was Intimate & Memorable, Not Another Huge, Empty Sandbox

Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.

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escapistmagazine.com
Fist4achin1615d ago

I enjoyed the first game. I plan to play the sequel soon!

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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dsogaming.com
traumadisaster1767d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada071767d ago (Edited 1767d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X141767d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase1766d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted1767d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster1767d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack1767d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH1762d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.