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Square Enix Thought About Doing Something With Peggle

"We had confirmed that some sort of puzzle system would be utilized as the base, but it took a while to decide which one exactly to go with. The intention for this game had always been to have a single-player focus, so instead of going for a versus-styled interface, we wanted something that would make the enemy-ally positioning very clear," the Gyromancer team said to Siliconera in an interview.

"With this mindset, PopCap games like Zuma and Peggle were actually brought up as candidates."
OnionKnight - contributor
Published: 18 days 9 hours ago | News | PlayStation 3 | Xbox 360 | PC | Dev News
 
 
 

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