In his keynote at GDC Europe, Crytek co-founder Cevat Yerli discussed the "future of gaming graphics" from the perspective of the German developer and CryEngine maker, defending the company's high-spec PC games and revealing that Crysis 2 will be more console-specific, technology-wise.
His comments came as part of a wider discussion on Crytek's history and engine, commenting that the company started in 2001 when many titles were gritty, corridor-based titles. So the firm decided to go in a practically opposite direction and make an open world, bright, detailed game - obviously difficult given the technical specs of PC hardware at the time.
Yerli joked that naivety is good because "you don't know [things are] impossible", and this led to a number of positive innovations.