Veteran Britsoft developer Archer MacLean on Nintendo tech...
Bethesda announced its latest game release this week, with legendary Britsoft developer Archer MacLean being brought on board to oversee the development of WheelSpin for the Nintendo Wii – described as "a futuristic and fun car racing game."
Before even seeing an early build of the game, it is clear that this is going to be a Wii project to keep an eye on over the coming months, purely because of the publishing and development talent involved.
Not to mention the fact that Archer is quoted on the press release announcement for the game claiming that it will push Nintendo's hardware "further than any other Wii racing game to date" with visuals that "rush past smoothly at 60 FPS in widescreen 480P mode."
TechRadar managed to catch up with Archer this week to ask him a little more about WheelSpin.
Archer MacLean: We set out to make an ultra fast and challenging racing game that pushed everything to the limit - the graphics capabilities of the Wii; the directness of the Wii remote; and the players ability to 'hang on' at speeds of up to 400mph, around some fairly surreal tracks....
GAMElitist.com "The reason for it is obvious stuff. Game does well. Investors see game doing well. Investors clone game. Their game does well. It's the perfect cycle."
Multiplayer.it: From a game designer like Archer MacLean and Bethesda as a publisher, committed to the achievement of a "mature way" for Wii, it was possible to expect great things. The prospect of a cross between a futuristic racer WipEout and F-Zero looked tempting, but when the game was shown to the public are literally rained criticism.
YLG writes: "I like racing games a lot. Some you can get to grips with within seconds, some involve a steep learning curve, while others also allow you to modify your cars as much as you dare.
Wheelspin, for all of its substandard graphics, does not lack a sense of speed.
It does however lack any sort of common sense control system. A sideways controller, twisted one way or the other, makes you steer and the 2 button makes things go blurry."
Well, if we're not gonna get F-Zero this gen...
Looks allright, but I was hoping for a shooter. Hope this sells well though.
if it looks anything like Project Gotham did on the original Xbox then i might just check this out. In the meantime we will see if bethesda delivers
I prefer an RPG from bethesda on the Wii but this might turn out good