10°

Kotaku: ThatGameCompany And The Beauty Of Taking Risks

Kotaku: "Everything is intense the first time you experience it," says Jenova Chen, the 27-year-old creative director at Santa Monica-based studio ThatGameCompany.

The first few World War II shooters Chen played floored him. We were all floored until the last Great War became such a vanilla setting for shooters. Old hat, and don't we want something new?

With games like Flower and flOW, that's exactly what Chen tries to give players: Something new. And he's giving them that via a new method for console gamers, digital distribution. Each year, video game after video game hits retailers. Few of them we remember; few of them stick with us. The rest sit on our shelves with nothing more lasting than the plastic boxes they came in.
Alternative Sources:
Nineball2112 - contributor
Published: 160 days 13 hours ago | Interview | PlayStation 3 | Dev News
 
 
 
20°

Industry News
War crimes should be disallowed in video games ...
Industry News | Article
The BBC presents a thought provoking article, assuredly brought on by the controversial mission "No Russian" in Modern Warfare 2. In the ...

Industry News
After Sitting In Apple's Review Queue For Nearl...
Industry News | News
AppAdvice.com writes: "IUGO has released some great iPhone and iPod touch games over the last few months, including Implode!, Zombie Atta...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News