10°

Edge: Bringing More Depth to Consoles

Edge writes: "It was a fervent love of PC-based shooters that led to the creation of London-based Splash Damage in 2001.

But despite those PC roots, studio founder and creative director Paul Wedgwood is bringing his studio into the console age. While that statement is enough to make the hardcore PC elitists cringe with thoughts of "dumbing down" games for the console masses, Wedgwood's angle is the opposite: to bring more PC-like depth to areas he sees as generally lacking in the console space.

He did it with Enemy Territory: Quake Wars, which appeared on PC, Xbox 360 and PC, and to Wedgwood, it would seem that deepening the console experience is more of a personal mission than a money-driven business strategy. Luckily, the philosophy appears to be working out financially as well."
Cyrus365 - contributor
Published: 425 days 20 hours ago | Interview | PlayStation 3 | Xbox 360 | PC
 
 
 

Industry News
Get In The Game: 5 New Companies Selected For I...
Industry News | News
Five independent videogame developers and media production companies from the North West and Yorkshire have successfully pitched their game ideas a...

Industry News
Hollywood interested in Darksiders, confirms Ma...
Industry News | News
Yesterday's release of "Darksiders: Wrath of War" is apparently just the first step for THQ in their quest to spread the franchise far an...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News