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The art of REZ - ex SEGA employee reveals production secrets

Jake Kazdal is a conceptual artist and character designer who managed to make his way into the Tokyo division of SEGA, namely the Tetsuya Mizuguchi studio United Game Artists. His participation is credited in games such as Space Channel 5 and Rez, two of the most inspired titles released in the 128-Bit console generation.

CoreGamers interviewed Jake, who in his turn provided a great insight about the world of Japanese videogame design and the life he lived in Japan as a SEGA employee for over four years. The profile article also provides some unseen artwork and trivia.
dieubussy - contributor
Published: 70 days 15 hours ago | Interview | Xbox 360 | PlayStation 2 | Dev News
 
 
 
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