Gamasutra Postmortem: Little Boy Games' Go! Go! Break Steady

As has been widely discussed, developing a successful indie title for Xbox Live Arcade is not the simple task it appears at first blush. Here, ex-EA developer Ahmed Usman Khalid candidly discusses the successes and difficulties that arose in the development of the somewhat overlooked Go! Go! Break Steady, a rhythm/puzzle hybrid game with hip-hop flair.
harry190 - contributor
Published: 416 days 17 hours ago | Article | Xbox 360 | Dev News
 
 
 

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