GamingBits.com Podcast #21 - Featuring Interview On Fatal Inertia EX

An interview with the game's designer, Mike Bond. Find out how he pitched the idea to Koei. Inspiration comes from Mario Kart, not wipEout. Fatal Inertia EX trophies discussed, but not in production, says Mike. Listen to a 10 minute interview to hear more and how improvements were made over the Xbox 360 Fatal Inertia release. Coming to European PSN on July 15th.
rivithed - contributor
Published: 486 days 11 hours ago | Interview | PlayStation 3 | Dev News
 
 
 

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