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Design Lesson 101 - God of War: Chains of Olympus

'Design Lesson 101' is a regular column by Raven game designer Manveer Heir. The challenge is to play a game from start to completion - and learn something about game design in the process. This week he takes a look at Ready at Dawn's PSP prequel, God of War: Chains of Olympus.
BIoodmask - contributor
Published: 114 days 10 hours ago | Article | Sony PSP | Gaming | Dev News
 
 
 
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