Major Nelson recently interviewed Mark Terrano, a video game programmer and Design Director for Hidden Path Entertainment on the progress of the industry from a technological point view, and specifically his evaluation of the current generations technical achievements and limitations for the Xbox 360 XBLA games.
Listen from the 43rd minute on the podcast.
This could be fun as they make great tables. Go big or go extinct. Prime your senses for a neural handshake and step into the cockpit of a Jaeger. It is on you to cancel the apocalypse when Pacific Rim Pinball comes to Pinball FX on May 16.
GL compiles a list of some of the most mind-blowing video game narrative twists in recent memory, from The Last of Us to Outer Wilds
With articles like these cant you tag the games mentioned so that we can know ahead of time if there’s a spoiler to avoid?
Not clicking on your article otherwise.
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
Not really what you want to hear.
Especially in this day and age when visuals are the first and main talking point of any "next-gen" game.
I have to stress that it is his professional opinion and doesn't necessarily mean that the Xbox 360 has hit its graphical limitations - it really is based on largely the expertise and skill of a studio as well as it is on the hardware itself. Personally I feel titles like KillZone 2 will be the limit of what we'll see this generation graphically. I'm not some sort of delusional fanboy but I haven't yet seen any 360 title that looks better than Uncharted or GT5 or even Ratchet & Clank; those titles really impressed me visually so it suggests that at the end of this generation, within the next 2-3 years, the PlayStation 3 will be the console with generally the better looking graphics although I would not be surprised if the two performed equally in that regard anyway. I just have this inkling that Sony's console is able to push that extra more onto our screens.
I remember reading somewhere in an interview with Epic's some guy said that Gears of War uses 90% of 360 power and bla bla, and I know it was there first game so they must have optimized a lot to reduce that number this time around. But yeah we aren't seeing any breakthrough graphics on 360, like we are seeing at ps3. Look at R1 then Ratchet and Uncharted and then MGS4 and R2 and Killzone 2 and just imagine for one sec. how will God Of War 3 will look like;)
They need to ban the open zone for this article.