EDGE writes:
Ninja Theory co-founders Tameem Antoniades and Nina Kristensen discuss the state of the gaming nation, looking back on flagship PS3 title Heavenly Sword, Sony's troubled launch, and the trials of being an indie in a world of super-publishers and studio acquisitions. The Making Of Kung-Fu Chaos, the chop-sockey party game developed in the studio's Just Add Monsters days, features in E189.
First things first: why no Heavenly Sword 2?
"Well, with Kung-Fu Chaos, we worked exclusively with Microsoft; with Heavenly Sword, we worked exclusively with Sony. And it's really a time for us to go cross-platform, so we ultimately turned it down. As a studio, we feel it's the right thing to do. It makes things more commercially viable - and as an indie we have to be very commercially aware. It was great to work with Sony and get really intimate with the PS3 hardware; going forwards, that positions us to execute things properly on both PS3 and 360."
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
In this interview, we will delve into the creative process of David Brochard. Behind the scenes with concept artist David Brochard, showcasing his creative process in gaming industry from Call of Duty to Dark Souls 3 and Star Citizen. Discover how his passion & skills bring immersive worlds to life.
Grab your katana, and slice your way through this list featuring the best hack and slash games the PlayStation 3 had to offer.
Dante's inferno... an excellent GoW inspired game. So sad the sequels will never be.
heavenly sword was such a short, but amazing game. that game should be prime material to be made into a download only remaster.
I really enjoyed Castlevania, but struggled to get into it again reattempting it a few years back. I still think it does another of things well; story, presentation, level varietily and art style at least. Gameplay maybe has not stood test of time unfortunately which makes it a chore to get through.
Get back to us when you make a REAL game, Ninja Theory.